The games opens up with a man telling the story of how the Ghosts came to be. I'm not going to go into detail of what was said, but lets just say it sets the stage well. It's a classic Infinity Ward cut scene with still images with someone narrating the Ghosts story. From here we come to the not too distant future where a dad is telling his two sons this story around a campfire in the woods. Soon the characters in the game begin to feel tremors and being set in California they don't think much of it. They head back into town where they see that it's not in fact tremors but rather blasts from a orbital defense system. What follows is some traditional COD running through exploding/crumbling buildings as you try to get to a safe zone. It's nothing too exciting to be honest and they drastically decreased the speed of the players sprint so you can run as fast so it actually makes these moments seem less intense as everything has been slowed down to accommodate for the slower sprint.
![]() |
Beginning space mission |
Now in the middle of this sequence you do a side mission to help explain what exactly is going on here. You see that you're an astronaut on your way to a space station. Upon arriving on the station you start going through the different rooms when all of the sudden you are attacked by the Federation (All of South America joined into a single faction and is now known as the Federation, they're bad). You're able to obtain one of these solder's weapons (because everyone in COD is an expert marksman) and you start to kill the invading solders. You make your way out side, but not to worry your gun still works even without oxygen, and you make your way to an orbital defense canon that has be hacked by the enemy troops. You kill all the troops and set the canon to self destruct and you blow it up before it is able to kill too many people however this character dies in the the process.
![]() |
Zero Gravity moment in MW3 |
Now this is where the real story starts. America is losing this fight and you are hunkered down and basically just trying to survive. It's a pretty cool concept... oh wait... they did that in Modern Warfare when Russia attacked. Okay so we've seen this before, but we're going to see new content throughout the rest of the game, right? Put simply, no. Through the entire game it feels like they just took the best parts of all of the previous games and tried to cram it all into one game. Take the scene mentioned above. Your in space filing in low gravity shooting bad guys. Back in Modern Warfare 3 there was a short moment when your defending an airplane that the plane begins to go into a nose dive at high altitude causing a zero gravity effect. This was an awesome moment and one of the best moments of the game, but the space missions in Ghosts just feels like they were trying to do this again but just tried a little too hard.
In another instance there your squad is interrogating the main bad guy Rorke, when all of the sudden the back of your plane gets shot by grappling hooks and we start to see a scene from The Dark Knight Rises when Bane escapes the plane in the beginning of the movie. It doesn't stop here either. Throughout the game we see instance after instance where they take moments from other games and just throw them in and it doesn't feel like your playing a new game, but rather a game you've before with new look.
As I stated in my previous post, this game just has not evolved since it started. It's the same game and it just keeps relying on what's been done in the games before it. The game play is the exact same, the story is dull and boring and generic, and it was honestly kinda hard to get through. A game should have a progressive story that drives you to want to continue to play late into the night. Games like Lasts of Us and Mass Effect do this great. The story drives you to play, and you really don't know what is going to happen. Call of Duty: Ghosts' Campaign is boring and predictable. Nothing in the game really surprises you and even the "big reveal" at the end of the game isn't surprising and you really kinda see it coming.
So in final the campaign is not good, and is not really worth your time. If I were to give it a rating it would probably be about a 4/10. It's dull boring and unoriginal so just stay away from it.
Now for the multiplayer which honestly is the main reason I would say 90% of the people play this game. It's good. It is pretty much exactly what you would expect from a new COD game. There's nothing really too new about it, but it's the same multiplayer experience that we've come to expect from COD games, just with new guns, maps and a few new killstreaks. So if you've enjoyed the previous games' multiplayer, you'll likely enjoy this one too.
No comments:
Post a Comment